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Je suis un artiste 3D diplômé, passioné par les jeux video et je veux devenir Game Designer.

jeudi 2 décembre 2010

Industrial era

This is the final render of my ''industrial era'' project. This is all made in 3ds max and photoshop. Fume is made with particles in 3ds max.

Click here to see more : http://raphaelfortin.blogspot.com/p/projet-ville-19e-siecle.html

mercredi 1 décembre 2010

Sci-Fi Lab (low poly)

fortin_raphael@hotmail.com
Here is my low poly scene still in work.In real time with the DirectX Shader.  (WIP)

Here to see more : http://raphaelfortin.blogspot.com/p/low-poly-sci-fi-lab.html

mardi 30 novembre 2010

19th century city, industrial era


Click on the link below to see the breakdown

Here to see more :
http://raphaelfortin.blogspot.com/p/projet-ville-19e-siecle.htm

Click here to see larger format : http://www.youtube.com/watch?v=ayKOUv9uTaEl

jeudi 18 novembre 2010

Canon Fire




fortin_raphael@hotmail.com















This is a canon concept made during my spare time after class. Entirely made in 3ds max with particles (Pflow) and textured in photoshop. Originally this canon was like a steam punk style but then i realised that the motor attached to it was not very useful so i removed it.

Here to see more: http://raphaelfortin.blogspot.com/p/canon-fire.html

mardi 9 novembre 2010

Complete Cafe concept

fortin_raphael@hotmail.com




















This is a really quick render made during class to see what is the result so far. Entirely modeled in 3ds max and textured in photoshop.

Here to see more : http://raphaelfortin.blogspot.com/p/projet-ville-19e-siecle.html

jeudi 4 novembre 2010

Cafe Concept Textured


Cafe Concept textured in 1 day in 3ds max and photoshop. It is not the final version. This one is missing some detail in the plaster texture .

Here to see more : http://raphaelfortin.blogspot.com/p/projet-ville-19e-siecle.html

mercredi 3 novembre 2010

lundi 1 novembre 2010

Knife M-9 (low-poly)


Knife M-9 low poly . Normal map made with high poly model and projection mapping in 3ds max, textured with photoshop , rendered directly in the viewport with DirectX shader.

Here to see more :
http://raphaelfortin.blogspot.com/p/knife-m-9-low-poly.html

Factory Low-Poly


Factory , low poly






















Modeled and textured in 3ds max.
Here to see more :  http://raphaelfortin.blogspot.com/p/projet-ville-19e-siecle.html

dimanche 17 octobre 2010

samedi 16 octobre 2010

Ferrari 348 TS


High poly model of a Ferrari 348 TS, modeled and textured in approximately 1 month using 3ds MaxRendered with Mental Ray

Here to see more http://raphaelfortin.blogspot.com/p/ferrari-348-ts.html